Imaginary Worlds
Devlog
- April 09, 2026 by primals.netgames#multiplayer, #interactive fiction, #imaginary worlds, #visual novel, #MMORPGWe've been busy under the hood 🦴: navigation, combat, and persistent worlds Hey explorers! 👋 Dozens of you have been roaming our universes these past few weeks, and we've been taking your feedba... Continue reading

- March 15, 2026 by primals.netgames#horror, #historical, #cyberpunk, #alpha-test, #online, #rpg, #multiverse, #combat, #music, #UX/UI, #devlog, #heroic-fantasyIt’s been a whirlwind few weeks since we opened the doors to the Imaginary Worlds alpha in January. You’ve explored, you’ve broken things, and you’ve built stories that we never could have pre... Continue reading

- March 01, 2026 by primals.netgames#visual novel, #interactive fiction, #multiplayer, #planet, #rpgIn the ever-evolving landscape of narrative role-playing games, Imaginary Worlds continues to blur the lines between text-based adventure and living simulation. The recent string of updates, spanning... Continue reading

- February 08, 2026 by primals.netgames#multiverse, #rpg, #visual novel, #narrative game, #mmo, #online☀️ Sun Day #4 — One Month in Imaginary Worlds (Alpha) It’s been just over a month since Imaginary Worlds entered public alpha. A living experiment has been born: can a narrative world be coher... Continue reading







